#+SETUPFILE: ../../../template/level-2.org
#+OPTIONS: toc:auto ^:nil
#+TITLE: The MacGuffins: Appendices
#+Description: The MacGuffins Appendices


* NPCs


** Daifin Group


*** Big Mac

A hired gun on the Daifin Group's payroll.

| Stat     |           Rating |
|----------+------------------|
| Size     |           Medium |
| Being    |      Dwarf/Troll |
| Align    |  Chaotic Neutral |
| AC       |               15 |
| HP       |               40 |
| Speed    |                6 |
| STR      |               14 |
| DEX      |               15 |
| CON      |               16 |
| INT      |               18 |
| WIS      |                9 |
| CHA      |               12 |
| DEX Save |               +4 |
| CON Save |               +5 |
| Armour   | Combat Bus. Suit |
| Weapon   |     Warhammer +3 |

*** Big Karl

A dangerous ork shaman employed by Daifin. Little known about her
other than she has few enemies because they all end up dead.

| Stat        |                    Rating |
|-------------+---------------------------|
| Size        |                    Medium |
| Being       |                       Ork |
| Align       |           Chaotic Neutral |
| AC          |                        15 |
| HP          |                        40 |
| Speed       |                      6;30 |
| STR         |                        14 |
| DEX         |                        15 |
| CON         |                        12 |
| INT         |                        18 |
| WIS         |                        12 |
| CHA         |                        16 |
| CON Save    |                        +4 |
| CHA Save    |                        +5 |
| Armour      |          Combat Bus. Suit |
| Melee       |                Stun Baton |
| Missile     |            Daifin Type 19 |
| Cantrips    |                         4 |
| Spells      |                       4,2 |
| Dead Switch |         Grenade, Frag M67 |
| Lair 1      | 1d4, 4 for 1 combat drone |

*** Mad Scientist

An advanced version of Big Karl. Can one time use a modified verison
of magic missle that uses necrotic damage. Dead switch is an acid
shower. Regeneration as a small mutant to escape the area.

| Stat        |                         Rating |
|-------------+--------------------------------|
| Size        |                         Medium |
| Being       |                     Winged Ork |
| Align       |                           Evil |
| AC          |                             15 |
| HP          |                             45 |
| Speed       |                           6;30 |
| STR         |                             14 |
| DEX         |                             15 |
| CON         |                             12 |
| INT         |                             18 |
| WIS         |                             12 |
| CHA         |                             16 |
| CON Save    |                             +4 |
| CHA Save    |                             +5 |
| Armour      |                Custom lab coat |
| Melee       |                        Unarmed |
| Missile     |             Necrotic acid dart |
| Cantrips    |                              4 |
| Spells      |                            4,2 |
| Dead Switch |                                |
| Lair 1      | 1d4, 4 for 1 cyberangel, max 1 |


** Nightshade Logistics

A carefully disguised subsidiary of an unnamed megacorp.

*** Big Cheese

CEO of Nightshade Logistics. Also the owner of the Void Room, a
popular spot for hackers.

*** XJammer

Accountant for the Void Room. Also goes by several other handles and
aliases. Spends much of his spare time laundering cryptocurrencies.

*** Boots

A hired gun who Big Cheese typically sends to tail jobs, in case they
need extra support, a sudden lucky shot, quick removal, or even early
retirement.

*** Puck
Elf, Male, Senior

A grumpy but competent rigger, who speaks very little.


** Seattle Police

*** Retired Chief Ocsir B Tony

*** Agent Smithereens

A completely androgenously armoured and masked Police Officer. Uses a
voice scrambler. Typically operates drones.

| Stat       |        Rating |
|------------+---------------|
| Size       |        Medium |
| Being      |       Unknown |
| Align      |   Lawful Good |
| AC         |            14 |
| HP         |           100 |
| Speed      |             6 |
| STR        |            11 |
| DEX        |            11 |
| CON        |            13 |
| INT        |            18 |
| WIS        |            21 |
| CHA        |            17 |
| INT Save   |            +7 |
| WIS Save   |            +8 |
| Insight    |            +8 |
| Perception |            +8 |
| Armour     | Special Issue |
| Weapon     |  XSS-12 Phase |

*** Torch Operator SPD5689

| Stat     |          Rating |
|----------+-----------------|
| Size     |          Medium |
| Being    |         Unknown |
| Align    | Chaotic Neutral |
| AC       |              20 |
| HP       |              30 |
| Speed    |               5 |
| STR      |              14 |
| DEX      |              15 |
| CON      |              16 |
| INT      |              18 |
| WIS      |               9 |
| CHA      |              12 |
| DEX Save |              +4 |
| CON Save |              +5 |
| Armour   |   Special Issue |
| Weapon   |    Flamethrower |


** Secure Ascii Face Emergencies (SAFE)

A group of hired security. >=)


** Thugless Inc

Another group of hired security.


** Space Hams

Labeled as either a terrorist or freedom fighter group, depending on
who does the talking. They mainly act as a group taking from the rich
and giving to the poor. They seldom carry lethal weapons.

*** Drag Tuck
Elf, Male, 40s

Famous for the magical ability to change size at will.

*** John Little
Dwarf, Male, Youth

Wanted with a price on his head (100k) for terrorism.

*** Red Wilma
Elf, Female, Youth

An independent contractor mechnaized window washer by day and member
of the Space Hams by night.

**** Mech stats

| Stat        | Rating                    |
|-------------+---------------------------|
| Size        | Large                     |
| Being       | Elf                       |
| Align       | Chaotic Good              |
| AC          | 22                        |
| HP          | 40                        |
| Speed       | 8;40                      |
| STR         |                           |
| DEX         |                           |
| CON         |                           |
| INT         |                           |
| WIS         |                           |
| CHA         |                           |
| CON Save    |                           |
| CHA Save    |                           |
| Armour      | Built-in, mech            |
| Melee       | Industrial saw arm        |
| Missile     | Water cutter, electrified |
| Dead Switch |                           |


* MacGuffins

All the MacGuffins came from the Mad Scientist's lab, or rather Doctor
Vance's lab in Askkon Inc in the lower levels of the Marine Arcology
in Whittier, Alaska.


*** Big Mac's

A critical penalty reduction kit that works automatically for folks
who have cyberware. Has two charges. Using Chief Tony's device once
can restore both charges.

Housed in a Goya Elite Briefcase.


*** Chief Tony's

A nanotech power source generator that runs on ambient heat. It binds
to the users. It will recharge any used technology energy or heal any
serious injury, three times per long rest. Users roll a CON
DC. Sometimes, however, it works in auto mode, but this will not count
towards the uses per day. It also has a secondary mode that only magic
and technomancers can wield, once per long rest. Critical failures
result in frost damage 1d4. Three failures in a row and the item
deactivates. Deactivated devices can only reactivate from another
device or by one of the creators. Will also deactivate after running
out of power after 30 days.

Housed in a Goya Elite Briefcase.


*** Little Prince's

Intended to transport a vessel or vehicle such as a tank to the
alternate reality Midgard which closely resembles the world from Norse
mythology. Uses a spellcasting AI to automagically calculate the
vessel.

Housed in a Goya Elite Briefcase.


**** TODO Secondary Mode
|   |   |
|---+---|
|   |   |


*** Doctor Vance's, 1

Housed in a Goya Elite Briefcase.


*** Doctor Vance's, 2

Found in the doctor's APOD, in a pocket in cold weather gear.
